Company of the East Road

Website | |
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Founding date | 5.3.2018 |
Goal | Bring RP to entire Lotro map! Create a big family to all our members. Learn people instances and raids. |
Main area of operations | The whole of World Map |
Kinship type | Mixed |
Friends/Allies | At the moment none ( If you're interested contact any officer) |
Rivals/Enemies | At the moment none ( If you're interested contact any officer) |
Kinship status | Active and recruiting |
Recruiting Officer(s) |
Background
First of all Company of the East Road is just not only an RP kin. We're a family of people who love the game in all that it offers. We have monthly RP meetings, other casual events, we raid and do instances together, craft and well more. We also have our own discord with over 200+ people in it.
As for people who are interested in RP side of our kin here is our kin plot in a small summary:
In the bustling Bree-land, where the Great East Road wound through Eriador, the Company of the East Road stood as a formidable guild. This band of vigilant protectors safeguarded travelers from bandits and wild threats lurking in the shadows. Their reach spanned Bree Town, the Shire, and neighboring villages, bringing peace to regions often left defenseless.
Beneath its noble exterior, the Company concealed a darker truth. While many genuinely safeguarded the roads, a covert few thrived in the shadows—executing assassinations, orchestrating smuggling operations, and stealing to ensure the Company’s survival.
On the East Road, fate brought together three unlikely allies: Raspberrien, Deorla, and Keldary. When a ruthless bandit gang plagued travelers, they united to eliminate the threat. Their victory sparked a realization—together, they could achieve so much more.
That night, under the flickering firelight, they forged a pact. The road was perilous, and no one could guard it alone. But united as a formidable force against the rising chaos, they could create real change. They quickly recruited allies they could trust, including Daphnee, Mowine, Tarnon and a few others.
Thus, the Company of the East Road was born, quickly earning fame as protectors of travelers and guardians of settlements. Merchants, farmers, and wanderers relied on their presence, with Bree and the Shire welcoming them, confident in their swords and vows.
Keldary and Raspberrien led the training, molding fierce and disciplined warriors and scouts, which patrolled the roads, upholding peace where no laws could reach.
Deorla fought for the Company’s survival where few dared to tread. Some battles were unseen, and not all problems could be faced with honor. Leading a discreet team, she wielded a hidden arsenal—assassinations to cut threats, smuggling for supplies, and theft to keep their resources flowing.
Raspberrien and Keldary sensed the truth but stayed silent. Most of other members had no clue as they seem to be to naive as such great band could have such dark secrets. Supplies appeared from nowhere, enemies vanished at night, and the Company always had enough gold, even in tough times. Raspberrien, the dreamer, chose to ignore Deorla’s dark tactics.
The Company of the East Road walked a perilous line as both guardians and hunters. To Eriador, they were legends. Within their ranks, however, a storm brewed—caught between light and shadow, honor and survival.
Would the truth ever emerge? And if it did, could the Company endure it?
For now, the East Road was safe, and the Company thrived. But roads twist and turn, and some lead to irretrievable places.
Continuation of the RP cannon story can be found here: https://laurelinarchives.org/node/65288