Notice: With the Laurelin server shutting down, our website will soon reflect the Meriadoc name. You can still use the usual URL, or visit us at https://meriadocarchives.org/

Zeylheim

Zeylheim

Name Zeylheim
Status
Active
Occupation
Infirmiry Assistant
Age
Young Adult
Race
Man
Residence
Knotwood, Bree-Land
Kinship
Outward Appearance

Appearance: Zeylheim is young, his face is beset with smooth and peachy skin. He stands with tall demeanor and stature, and a well built, but not overwhelming set of muscles across his form. His almost shoulder length hair is a bright, sun catching golden-copper, a crown of which only a few locks of hair occasionally obstruct his face. His eyes are usually narrowed a bit in a relaxed state, and at first glance are unremarkable and dull, bearing a mix of a medium grey and an underwhelming dirt brown. However, a branch-like pattern stems from his pupil and sprouts out towards the edge of each iris, which is of course hard to see unless truly close. He wears a friendly but sometimes lopsided smile on his face, as often as he can. On the right side of his face there's a scar, not quite a cheek scar, much more like a cheekbone through side-of-head scar, which nearly stretches to his ear and is hardly noticeable from a direct face to face interaction. 
 

Zeylheim wears middle class garb, clearly of make foreign to places such as Bree. His usual attire leans towards greys and greens, perhaps a splash of white or brown, but sometimes on special occasions he'll wear a formal sort of attire that's a blinding yellow-orange. He carries a sword with him, but it's constantly sheathed, and a strap wraps around the guard to keep it firmly snug in its housing. He keeps a finely crafted grey cloak and mantle wrapped around him, which he has to part with his arms to keep it from envelopping him. Although, this particular bit of clothing has seen better days.

 

Personality: Zeylheim is a friendly fellow, foreign as he may be. He sometimes will have the energy and courage to strike up conversation, and nearly always offers to pay for drinks if he has the coin on hand. He's a soft presence, and perhaps only a smidgen timid. He's gentle folk, but kind and sincere. He seems to understand when people speak to him, regardless of what they say, and has no lack of empathy, or sympathy for that matter. 

That being said, he can get a bit spacey. Sometimes his mind wanders, which is neither his fault nor anyone else's, it just frolics off and he'll be gone with it until he is redirected, be it gently or forcefully. Aside from this, he has a bad habit of redirecting conversations when they touch upon where he's from, his family, and his abilities to read and write.

Background

Zeylheim grew up in somewhere near Dale or the Dale-Lands (TBD), and was raised by his much older sister Evainlyn, and his not much older brother Harathein. They lead a relatively peaceful, uneventful life in a shack on the edge of a town near the woods that they had inhabited and fixed up themselves. Evainlyn used to tell Zeylheim and Harathein a collection of wonderful stories about their parents, and the places they would travel together. Especially of Bree, Evainlyn was fond of that story. However, this happiness only lasted two decades or so, when Evainlyn fell deathly ill, and passed away, her dying wish that her brothers set to Bree, this city she was so fond of, and build a life for themselves there.

Zeylheim and Harathein were about as close as brother's could be, rivaling twins in fact. Even before their time traveling south from their home, they were close. They relied on each other for everything, and Zeylheim was certain that if there was anyone to show him how to live true to himself and to others, it was his big brother Harathein. Their journey and the passing of their sister only brought them somehow closer, inseparable. They had decided to go through the Gap of Rohan, instead of over The Misty Mountains, and took their time to make their way through the rolling fields and winding paths of Rohan. They never stopped in cities too long, save to pick up some supplies, but mostly they stayed camped out just past the road. They stopped briefly just on the west edge of Rohan, where in a small establishment, where Harathein was given a chance to make some coin by helping out a group of glassblowers. Alongside the funds, Harathein made a gift for his brother, a small blue sapphire, tucked inside the middle of a perfectly spherical glass ball, which Zeylheim would treasure dearly.

Misfortune met their path when crossing into Dunland from the Gap of Rohan. They were jumped by a group of brigands, and while trying to protect his brother, Harathein was mortally wounded, while Zeylheim only got away with a scratch on the side of his head. They fled, and Zeylheim did his best to patch his brother up, insisting that they rest, hoping it would help, even though he knew that his brother would soon pass, and there was nothing he could do about it. The next morning, Harathein was gone, leaving a trail of blood in his wake. Zeylheim followed the trail to a nearby river, where he found the bandages he had used to attempt to mend his brother torn and discarded, as well as a hastily scribbled note. His brother's note was that he wouldn't have to worry for him anymore, and that his condition would only be a burden on Zeylheim. He was apologetic in leaving Zeylheim all alone, but wanted to give him his best chance, should he be assaulted by brigands again, and not be weighed down by his wounded brother. 

Zeylheim searched up and down the river for weeks, finding no trace of his brother. Eventually he regained the strength to move on, clutching the glass ball his brother had given him, swearing to fulfill his promise to his sister to start a life in Bree, and carry on the memory of her and his lost brother by making them both proud. He found solace in his isolation and solitude, which gave him time to grieve, so by the time he had reached Bree, he was ready to face the challenge with a lifted heart.

Friends
He feels comfortable with Dimheim, he recalls Taite with much favor, becoming acquainted with Jackilyn
Relatives
Deceased
Rivals/Enemies
None
Loves
Dreaming, Day dreaming, Making friends, Helping others
Hates
Nothing
Motivation
To settle down and build a life for himself in Bree-Land
Quotes
"Capital", "Oh, my word..."

Zeylheim's Adventures

Addictive Sorrows, Regret and Guilt 2 years 9 months ago
Coming Back 3 years 11 months ago
Zeylheim's Adventures

Zeylheim's Gallery

Zeylheim's Gallery