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Narys

Narys
| Name | Narys |
|---|---|
| Status | Active |
| Occupation | Hunter/Trapper/Guide |
| Age | Young adult |
| Race | Man |
|---|---|
| Residence | Bree-land wanderer |
| Kinship | Into The Wild |
| Outward Appearance | A humbly built and petite creature, standing roughly five feet and three inches, with hair like burnished copper, eyes that are a perfect blend of blue and green, and curved, pouting lips. A light smattering of freckles adorns her pale cheeks. Do not be fooled by her demure stature; this woman is agile, swift, and hale. While she has been spared any grotesque outward remnants of injuries, whether through fortune, chance, or skill, there is a proliferation of small, pale scars decorating her cheeks, brow, hands, and forearms. Her hair may be long or short at any given moment. She lets it grow wild and then cuts it on a whim. It is rarely the same length for any amount of time.
She dresses for the wilderness and its seasons, in garments of green, brown, and grey. A long tunic, belted at the waist, with leather breeches beneath, and well-worn boots for a light touch on the hunting trail. A small knife sits at her right hip in a black scabbard, set with a single red gem, commissioned by the dwarf Gungur. Several pouches dangle from her belt, and if she is traveling or moving between camps, there may be an old canvas pack strapped to her back. Her hunting bow is small and suited to her build, made of smooth oak-wood, and carved with many intricate little designs by her hand. Likewise, she crafts her own arrows, though her quiver holds two exceptions which stand out from the others. These two arrows are black and sleek, with polished, ebony heads, and were given to her by Crow. Their siblings have gone on to other fates, and she will go to great lengths to retrieve these two remaining arrows after shooting them.
Her accent is plainly Bree-ish, but she speaks in a slightly more educated manner that may suggest an upbringing outside the hedge-wall. Bursts of emotion tend to send her back into a more provincial, inconsistent dialect.
Her personality is as unruly and unbridled as the wilderness in which she moves and thrives. Insincerity is a foreign concept to her, and the mannerisms of "polite" society baffle her, which means her tongue has frequently landed her in trouble. Her wrath is swift and implacable; her affection is feral and all-consuming.
She has a soft spot for the downtrodden, especially orphans, and is known to give freely of her coin and possessions.
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Background
((Come meet Narys' player and many others in the Laurelin RP Discord!))
| Friends | Few and far between. |
|---|---|
| Relatives | Deceased. |
| Rivals/Enemies | If you're on this list, you'll know it. |
| Loves | Solitude. The faithful rhythms of nature. Violent summer storms. The touch of soil, stone, and water. Honest, bold, kind, or good-humored folk. |
|---|---|
| Hates | Cold rain. Biting insects. Idiots. Liars. Mind games. Thieves. The taste of whiskey. |
| Motivation | A life without boundaries, fears, or regrets. |
| Quotes | "You don't frighten me. You couldn't if you tried." "I'd rather dance with the wind then, than with people!" |
Narys's Adventures
| Mister Bones | 1 year 11 months ago |
| The Remains | 2 years 3 months ago |
| Trailing a Viper | 2 years 6 months ago |
| Unwelcomed | 2 years 6 months ago |
| Impulse | 2 years 7 months ago |
