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Dughal

Dughal Alton

Name Dughal
Status
Active
Occupation
Farmhand at Laine Farm
Age
Early 20s
Race
Man
Residence
Laine Farm
Kinship
Outward Appearance

A little tall and a little tan for a Breelander, he'd have decent features. A strong jaw, average cheekbones, and warm grey eyes, that can look green or blue in the right light. He's clean shaven, and had dark chestnut hair, which hangs down loose around his neck and shoulders. He also sports a scar on his right cheek, which is just starting to pale.
He also has a few lines at the corners and just under his eyes, a look that would contrast with his youthful features.

He usually wears a dark brown coat over a plain shirt and trousers with soft leather boots, though if he's at work in the fields he wears a patched and frayed tunic that is usually caked with a thin layer of dirt and mud. He also can occasionally be seen wearing an old, tarnished hauberk over an equally tarnished mail shirt, with a heavy cloth shoulder wrap. He carries a plain steel sword that isn't of Bree make with him nearly everywhere he goes.

 

If he's not wearing something with a high collar, or you're staring, you might notice that his neck looks wrong, and that his Adam's Apple is on an angle, going diagonally against his neck.

Background

(WIP)

Dughal was born and raised in Evendim, the eldest sibling in a family of six, and is an ex-tomb robber.

He ran away from home since their family faced significant financial trouble, and joined up with a small nomadic group of thieves and tomb-robbers when he was fourteen, who helped train and raise him. After living and working with the group for about nine years, they were raiding an underground tomb one night and there was a cave-in.

Dughal was trapped under rubble, his throat and chest crushed, for the whole night and up until around midday the next day, when he managed to wiggle himself out, and escape through the new hole in the ceiling. He barely made it to the closest village, where the local healer nursed him back to health. He was left effectively mute, however, and can only speak in the most hoarse, raspy, thin whispers, which still burn heavily at his throat, and he can barely manage one, let alone a conversations' worth. After nearly two months of recovery, he went back to the campsite of his group, only to find next to nothing, barely any signs of a camp being there in the first place.

With no group to work with, and no one to care for, Dughal set out on the road. He roamed through the North Downs and parts of Evendim for a time, doing odd jobs and hiring on as a sellsword wherever he could. He's no master of any one skill, but is decent with most weapons, can ride and direct animals, and has no problem working with his hands. He wasn't happy with it, however, and after nine months of adventuring, he decided to go south, towards Bree.

Friends
Relatives
Family he hasn't seen in years
Rivals/Enemies
None specific enough to be put here
Loves
His people, mead, earning his pay through honest means
Hates
Tight spaces, being inside, and heat.
Motivation
Currently, to make a new life for himself
Quotes
...

Dughal's Adventures

There are no adventures here yet.
Dughal's Adventures

Dughal's Gallery

Dughal's Gallery