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Naurduin

Naurduin of the Greenwood

Name Naurduin
Status
Dormant
Occupation
Scout, Vigilante, Diplomat
Age
Second Age
Race
Elf
Residence
Roamer; formerly a Greenwood refugee in Caras Galadhon
Kinship
Vagabonds
Outward Appearance

Like most of her kind, Naurduin is taller than most, though her unruly habits lend her skin a subtly coppery tone. Her hair is maple-gold, shining flaxen in the light and defiantly earthy in the shade. Although her duties to Thranduil's court often require her to wear formal attire, she is most often seen in light, comfortable leathers. No matter where she is found, she is always sure to be wearing tokens of the forest upon her person, often woven through her wispy tresses or encircling her brow. To her, it is a reminder of what she is, what she has lost, and what she must regain. Beneath sharp, determined eyebrows sit a pair of pale green eyes, misty in hue yet hard as jagged emeralds. They bear a wild, fey look, belying at turns a mischief expressed in dry humour and soft-spoken wit, and at others a mind that is not entirely there. She walks as gracefully as any elf, if stiffly at times in the company of Eldar; yet beneath her mask of a fragile demeanor she hides honed, agile limbs, ready for battle at a moment's notice.

Background

Older than she looks and wiser still, Naurduin is of the Second Age, though she lacks the refinement of the Eldar. Wild at heart but subtle in bearing, she feels most at home in the forests and in the heat of battle, with a bow in hand a blade close by. On the rare occasions when she'll swap her leathers for silk, she seems uncomfortable, for even the most elegant dresses and artful stone walls make her feel trapped and out of place. Nonetheless, she can often be found in unusual places, for her curiosity and wanderlust are very hard sated.

She hails from Mirkwood, born in a time when it was known instead as Greenwood the Great. Its eaves were perhaps the only thing she ever truly loved, and the loss of them to the corruption was a turning point in her life. While in her youth she would hunt with an elvish understanding for balance and harmony, when the Necromancer took hold, she turned her honed skills to a different purpose. She no longer dwells there or anywhere, but roams instead with the certainty that nothing is more important than his vanquish - a fight she wants to be a part of. 

Friends
Relatives
Penni tribe
Rivals/Enemies
none
Loves
Orc-hunting, exploring new lands, Lothlorien
Hates
Being indoors, being parted from her weapons
Motivation
The fall of the Necromancer
Quotes
"I have heard it said the yrch were once like cousins to us."

Naurduin's Adventures

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Naurduin's Adventures

Naurduin's Gallery

Naurduin's Gallery